![]() ![]() rogue-like in our Hades FAQ [to help explain to those who may be less familiar. An analogy I draw is that most of us would consider Halo a first-person shooter series, yet the series frequently switches to a third-person perspective for vehicle sequences and so on.įor what it's worth, we address rogue-like vs. Game genres sometimes evolve over time, and we found many players view 'rogue-like' with some leniency, not necessarily expecting such games to strictly be turn-based or not having any aspects of permanent progression. In our research we felt the terms were being used interchangeably by many players, and that 'rogue-like' was more familiar overall. Hades has real-time combat, permanent progression, a story, difficulty settings, and other characteristics that veer away from the core tenets of traditional rogue-like game. Hey, yes, it can be considered a rogue-lite.
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